Welcome to my big project "Waygate Zgid",started with first season called "Highway Season",and I am planning to make more season to make my project more fun,more colorful! Well,this is also the first time i made custom map so that i can't avoid mistakes,errors. "Waygate Zgid" is all about "Tower Defense" type,seperate with many season,each season is a different enviroment. I make the project with purposes "Simple,Original,Fast,Easy Stratedy,Fun to play,Relax to enjoy" Yes,my project data is totally based on SC2 Blizzard Data,no custom outside!
About mapplay,very simple,just like other "Tower Defense" map,but contain a few difference. Your primary task is control a Raven, a "ship defender",has abilites to build many type of turrets and use many kind of "magic" to prevent enemies (zerg or Protoss)from passing the beacon. The mapplay involves very much from Raven,if you let enemies pass the beacon,your Raven will lost life,if Raven life is 0 => Game Over
Now let's come to "Highway Season" with many features
_ 9 waves of zerg,easy to hard (I'm lazy to make 20 waves)
_ 8 types of zerg,2 big bosses
_ 4 types of turret (Auto Turret,Missile Turret,Perdition Turret,Siege Turret)
_ Many "magics" such as Seeker Bomb,Spider Mine,Psionic Storm)
_ Highway enviroment
and many more........
Some pics about:
First Season is done, now i am going to make next season "Metro Season",fight in city enviroment,promise with many cool features, more improments
I'm Vietnamese, I love mapping SC2,but SC2 mapping community in Vietnam is so underdeveloped!
=>Hope everybody support my project. Thanks! =)